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Welcome to Mikord's portal site! You can find information relating to MSBT here.

I hope this portal will give you an easy way to provide feedback and bug reports. Thanks to the folks at WoWI for providing such a great portal site.

MSBT 5.4.70 Released!
By: Mikord - 12-08-2009 01:55 PM
MSBT 5.4.70 is now available for Patch 3.3.

What's new?

The main changes are a couple of options to control merging behavior. The first is the ability to prevent normal melee swings from being merged. The second is the ability to disable the merge trailer that is shown after merged events (e.g. [10 Hits, 3 Crits]).

Trigger changes include the ability to detect refreshed auras and a default trigger for Predator's Swiftness.

Finally, some code optimization and updates for API changes in Patch 3.3 were made along with treating HoT crit events like other crits (sticky style, crit font settings, etc).


New feature overview:
  • Added an option to disable regular melee swings from being merged.
  • Added an option to hide the merge trailer that is shown when multiple events are merged.
  • Added Aura Refresh to the available trigger events.
  • Added a default trigger for Predator's Swiftness.
  • Optimized font validation logic to reduce CPU usage.
  • Updated HoT crit events to behave like crits as intended.
  • Changed Desecration from the skill ID removed Patch 3.3 (fixes message regarding removed skill ID 63595).
  • Updated Russian translations from StingerSoft.
  • Updated Simplified and Traditional Chinese translations from yleaf.
  • Updated Korean translations from chkid.
  • Updated TOC for Patch 3.3.

MSBT 5.4.x Series Released!
By: Mikord - 04-14-2009 11:07 AM
The MSBT 5.4.x series is now available for Patch 3.1.x.

What's new?

The main changes are a new in-game custom media editor, a highly configurable loot alerting system, and changes to support new events and features introduced in Patch 3.1.

The new custom media editor allows your custom media to persist between game sessions, version upgrades, and profile resets. It is no longer necessary to update lua files every time you get a new version of MSBT. In light of this new system, logic has also been put in place to ensure invalid or removed fonts won't cause errors. Instead the default font will be used.

The loot alerting system provides a count of the total number of the looted item you have in inventory, item quality coloring, and the optional capability to display how many of the items were looted. It also has a full suite of filtering options such as specifying which qualities (poor, uncommon, epic, etc) are shown, choosing to always show quest items, specifying which items should always be shown, and specifying which items should be excluded.

Some changes implemented to support Patch 3.1 include removal of skills and triggers that are no longer available, a new event for DoT crits since they can crit now, and a trigger exception for selectively displaying triggers based on the currently active spec of the new dual spec feature.


New feature overview:
  • Created an in-game editor for managing custom media the persists between game sessions, version upgrades, and profile resets. Remember that the media files must already exist before WoW is started or they can't be used.
  • Added a new loot alerting system with several filtering options and inventory counting functionality.
  • Created new events for incoming and outgoing periodic damage (DoT) crits.
  • Added an active talents trigger exception so triggers can be selectively displayed depending on the active spec of the new dual spec feature.
  • Removed references to skills and triggers that are no longer available.
  • Updated for Patch 3.1.
  • And more...

MSBT 5.3.x Series Released!
By: Mikord - 10-22-2008 12:16 PM
The MSBT 5.3.x series is now available for Patch 3.0.x

New feature overview:
  • Updated for Patch 3.0.
  • Native shared media support (MSBTSharedMedia module no longer required)
  • Support for Death Knights including default triggers
  • Updated power types to include runes and runic power
  • Support for new damage types (frostfire, shadowflame, etc)
  • Fully absorbed events now show how much was absorbed
  • Animation system rewrite for smoother operation
  • New angled animation style
  • Alternating direction option for horizontal/angled animation styles
  • And more...

 
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